seeing is believing.

build: 54682 (released December 11th, 2018)

Download r15.1.8

What's new?

r15 marks the culmination of four years of work - and the first page of a new chapter. 
We hope you enjoy using it as much as we enjoyed making it.

Please note, the full release version found above will only work with a disguise USB license key. To access the free trial version, click here.

Notch effects

r15.1 introduces a revised set of Notch effects including particles, blobs, various text effects and more.

This replaces the previous Notch block which can still be downloaded from our resources centre.

download demo project


The new Lux visualiser includes ambient occlusion, directional light, camera exposure simulation, glow, shadows, and physically correct units.

Now you can quickly produce visualisations that are more artistically compelling and technically accurate.


OmniCal is a camera-based projector calibration system that quickly captures a point cloud of your stage, accurately calibrates projectors to sub-pixel accuracy, and conforms pre-existing surface meshes to match reality.

Choose between either OmniCal Wired Kits, designed for permanent installations, or OmniCal Wireless Kits, perfect for when you need a fast set-up.

Find out more

OmniCal iOS app

Now available on the App store, download and preview the OmniCal iOS app and also gain offline access to hardware and software manuals.



Heatmaps measure and display the amount of light falling on surfaces from projectors. Export your projector study to provide paperwork evidencing the proposed setup against a target light level.

Now you can be more confident you have enough projectors to deliver the result your client expects.


VR lets you and your clients step into your fully simulated visualisation, and be completely immersed in your show.

Compatible with the HTC Vive and Oculus Rift.

Release notes for r15.1.8

Improvements, fixes and known issues in r15.1.8


Display Management - 

  • Improve reliability of genlock on gx 1


Display Management - 

  • Address gx and plus range failure to start in headless mode


Current known issues



We have reports of users experiencing audio clicking or popping. Release 15.1.4 has some fixes to address this and reduce the chances of this occurring. However, we recognise that this has not been completely cleared up. Audio clicking may still be prevalent on higher frequency sounds. If you experience this try the following workarounds:

  • Reduce the volume of the audio. We are noticing that our interaction with drivers adds volume which can result in clicking
  • Use WASAPI instead of ASIO. The prevalence of clicking is more pronounced on ASIO
  • Edit the Hammerfall settings to reduce the Output Level (see screengrab below)



Audio clicking during high performance

Additionally, under heavy load, if a project starts to drop frames this may have a knock-on effect on the audio, especially if embedded into a video file


Downgrade your 15.1.x project to 15.0.7

If you have already sequenced your project in 15.1.x and want to downgrade the project to an earlier release prior to the audio issues, there is a special version of 15.0.7 to accommodate this. Notes:


  • Only downgrades from releases r15.1.0-r15.1.9 to r15.0.7
  • Audio mappings will need to be repatched
  • Upgrade back to r15.1 should be possible, but not to another r15.0 release


Version 15.0.7 can be downloaded from here



[High-resolution LUT files] All sample LUT files included in r15.1 have a grid point count of 32. Although the layer supports higher numbers of grid points, this comes with the consequence of taking longer to load on project start (but will not delay the project itself). It is recommended not to exceed 64 grid points



Doing a rig check from simulated plan to actual cameras for the first time can result in the physical cameras being not found. Workaround: run the rig check with simulated cameras


Legacy known issues


  • VR entails on additional render overhead
  • This may result in a poor performance


Upgrading 32-bit to 64-bit Sockpuppet shows

  • There may be issues upgrading Sockpuppet projects from 32-bit to 64-bit in 14.4.x builds. If your project falls into this category, please contact support@disguise.one who can arrange a project upgrade for you


Permissions error after installing

  • On a small number of machines, a python-based permissions error will prevent software from starting.
  • This issue can be solved by restarting Windows


Potential UI performance regression with long and busy timelines

  • With either long or busy timelines containing e.g. a plethora of notes/cues, the UI may suffer a degradation in performance
  • Minimising the timeline negates this


Slideshows transition time

  • The transition time between slides in slideshows is currently broken
  • The fix for this makes fundamental changes to timeline operations, so will take a while to work its way into future releases






Technical Advisories



  • Extremely demanding Notch blocks can cause an oversubscription of available memory resources - click here for full advisory.



  • Audio clicking or popping and audio drifting out of sync with video under heavy load - click here for full advisory.



View the full r15.1.8 release notes here.

View full r15 release notes here.

Please contact support@disguise.one for feedback and issues


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